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EM EN Rigging Toolkit

Built myself a Maya auto-rigger. Nothing fancy, it's just my tool, but it's fast, lightweight, and does exactly what I need.

One PySide2 panel, pure maya.cmds, zero plugins. Drop the scripts in your folder and go.

What it does:
→ Guide based placement, drag locators onto your mesh, mirror L to R, save/load setups as JSON → Biped AND quadruped (horse) from the same UI

→ Ribbon spine, IK/FK stretchy arms and legs, reverse foot roll, clavicles, fingers, IK spline + FK tail → Full face rig: look-at eyes, eyelids, brows, jaw, zipper lips, teeth, tongue, ears

Full disclosure, it's vibe coded, a big chunk built in Claude Code. But I've got enough rigging years behind me to know what I'm asking it to build, kinda 😅.

The AI does the typing, I catch the backwards pole vectors.
It's just the rigger I always wanted, small and mine. I will release it once its done, Drop a comment 👇